But the trouble is: there is practically nothing like this in Colors. A skyscraper run from the first Adventure or a huge truck from the second will forever be remembered by fans of modern “Sonic”. The highlight of these stages has always been the staging. With the latter, everything is more or less clear, there has never been much depth: know the rudders left and right and jump at the right moment. He tries to sit on two chairs at once, combining a 2D platformer with a 3D runner. The gameplay also runs the risk of upsetting both.
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